The Call of Zaros

The Disturbance
The archaeologist starts engaging in a rather absurd conversation with your character, furious about your involvement with the Mahjarrat. He seems rather paranoid, and mentions something about the Dragonkin, which he quickly hides. An earthquake occurs, and you are sent off to the Jaldraocht Pyramid, in search of Azzanadra. However, you are cautious about the archaeologist's identity.

Talk to Azzanadra. He mentions Sliske's plan briefly, which involves the conquer of Morytania.

Rewards

 * The Zarosian jewel, worn in the neck slot, provides a +15% magic damage bonus.
 * The Crystal blade, when combined with the Crystal shaft, forms the Crystal halberd. (It can only be smithed with 80 Smithing on the Dragon Forge.)
 * Access to the Ruined Dungeon, which contains all known metal dragons.
 * 4 experience lamps providing, as well as . (The lamps can only be used on-non combat related skills.)
 * A voiced cutscene as you leave the Monastery.
 * An Ancient Page 2, used to fill the Ancient Book.
 * Robert the Strong replaces Bob, as well as Neite still following him in human form.