The Battle of Lumbridge

Battle 1
Before the War, the high levels signed a treaty saying: And more. But, Froobs told the Noobs what to do, even give up land. Since Froobs were not in the Noob War they had no idea about the rules enforced. One day, a Froob was sent to get items from Al Kharid, once he passed though the Goblin place (Noob territory) he was killed. This started the war.
 * One land is shared by many, other than just one group of people
 * Lands shall not be split into separate territories.
 * Citizen casualties are STRICTLY forbidden!

Advantages For Noobs: 1. They had the ability to train on goblins. 2. Fishing spots and a free fire.

Advantages For Froobs: 1. Bank

Battle 2
This sparked the war big time for the Noobs. The territory with the General Store and furnace is a land shared area, with the treaty, that land is non-available for land grab. The Noobs charged into the area and killed off most of them but the Froobs moved into the cow farm for food and training, that area was too open for plan opening. The sheep farm was left because it gave no purpose. The Froobs also went for the Goblin area but had no luck to the trained Noobs. They moved to the nearest open area, now the General area was left for grabs. This is where the Noobs made a big mistake...

Advantages for Noobs: 1. Great training 2. Fishing spot and fire 3. Bank

Disadvantages for Froobs: 1. Open area 2. Treaty broke area left open

Battle 3
The noobs took the open General Store land, which lead to a big amount of land left open. This means that if the Froobs got it, the Noobs would only have the small Goblin area which can have all the areas go in and attack. The Froobs took the open sheep land taking observation on the Lumbridge castle. The Noobs took action and stormed in trying to get more land which failed.