Sailing

Sailing is runescapes biggest and most complex skill ever. It will use most of the skills in runescape.

Relationship to Existing Skills
Attack: Can be used for sword fighting, as cannons are only the first stage of the battle, almost all naval battles end with the sword.

Strength: This would help when your carrying cannonballs, on a ship someone with low strength moves realy slow with cannon balls, but with higher strength you can move faster and carry more than one at normal speed.

Defence: You can easily get hurt on a ship, this helps reduce the damage taken. Hitpoints: Simply how much damage you can take without dieing.

Prayer: So you can pray to the gods in time of great need. (all existing prayers)

Range: You ability to fire cannons, and sometimes to fire from up in the masts.

Magic: For fighting, and some spells help the ship, like give it a huge burst on wind in the moment of need.

Summmoning: Some familiars can get into the water and fight sea monsters.

Agility: Climbing up masts, also reduces the chance of falling into the water when boarding enemy ships.

Construction: Used to repair ship damage. Also used when stranded to build shelter and a raft.

Cooking: To prepare food that heals crew members injuries. Also used when stranded to cook meals.

Crafting: Used for sail repairs.

Farming: Used to gather plants when stranded.

Firemaking: Only useful when stranded on island.

Fishing: Used on fishing ships, crews combine fishing levels detirmine how many fish are caught and what type.

Fletching: Besides making arrows on land, useless.

Herblore: Used to make gunpowder for cannons.

Hunter: Used to get food when standed.

Mining: No use besides regular land use.

Runecrafting: only used on land.

Slayer: Used when fighting sea monsters.

Smithing: Used on land to make projectiles for cannons.

Thieving: Used to take plunder.

Woodcutting: Used when stranded to gather wood.