Feedback Update: Conquest

September 1st, 2010

Welcome one and all to the first feedback update of September! Just to let you know, there won't be another for a while but don't worry because we have plenty to update here [NB: In reality, Court Cases had too litte feedback and Elite Tasks had already been created here]. Now for the updated themselves. A change that most of you have been demanding to is to make the champions less poweful. Well, not only have we done this but some other small changes have been made to balance out the game and new units and commands have also been added to the game. It is now possible to watch other players' matches but you can disable spectators before the match starts and you will now be informed of your opponents rank and name and which squad you are playing as at the start of any game. You will now also receive a much more obvious message when it's your or another player's turn. For a few commendation points, you can now attempt to practice strategies against a very easy NPC opponent and, speaking of NPCs, if your opponent resigns they will be taken over by an AI enemy so you can still get your full rewards. Two new conquest themed worlds have now been created for guaranteed games. Also, both and Conquest can now be played by under level 40s, but for no reward. To go with this no xp trainee lander for PC, we'v also added a new level 120+ lander for more experienced players. You will now recieve a rating for Pest Control much like Conquests and this can be found on the Highscores and checked in game. Finally, we've added a new reward for both activities - the long awaited void boots. You will find that the rest of the armour has been altered slightly for balancing purposes. That's all this time so go and fight the pest menace, soldier!