RuneScape Total War

RuneScape: Total War is a total-conversion mod for Medieval II: Total War Kingdoms that allows players to enact large scale battles in the world of Gielinor. Work begun on the mod on September 2012 and a full release date is set for late 2013. The mod is currently a solo project but the founder, Bu11seye00, is looking to recruit modding talent.

Factions - Fifth Age Campaign
A total of 20 factions are planned for the Fifth Age Campaign, at least 15 of which will be playable. The unplayable factions will usually emerge after certain events take place as the campaign progresses. All factions will be available for use in custom battles.

Factions will each have their own unique strengths and weaknesses in battle, as well as strategic advantages and disadvantages on the campaign map.

 Playable Faction list

The Kingdom of Misthalin:

Strengths: Good infantry and spearmen, good magical missile units, has units strong against vampyres.

Weaknesses: Limited cavalry choices and very poor non-magical missile units.

 The Kingdom of Asgarnia: 



Strengths:

Weaknesses:

The Kingdom of Kandarin:



Strengths:

Weaknesses:

Kharidian Alliance:



Strengths:

Weaknesses: