Feedback Update: Warriors' Guild Improvements

December 14th, 2010

Wow, it really has been ages since we last implemented your feedback into the game, hasn't it. Not to fear we're back with a cracking little piece on our improvements to the and, of course, the. Follwoing the example of, extreme potions have now been banned from the guild to make things fairer for everyone. Another balance issue is the stealing that's going on - from now on only the player that summoned the cyclossus will get to kill it. Many of you have noticed that the dragon defender takes the place of what should be a level 50 item. Fear not for this has been fixed and you may now obtain your improved dragon defenders, complete with higher stats and an all new special attack! To balance this, the drop rate for the defender is now much lower, especially for normal. Now for some all new content - the ancient defender. The very best of cyclopes slayers and finest of warriors will now be able to venture deep into a new dungeon beneath in search of this legendary item. Enter if you dare...

Dragon Defender Upgrade
The was significantly improved with this update. The stats now reflect a true weapon that requires bopth 60 and  to wield:

The defender now also has a special attack. This will hit additional damage that is equal to 10% of the currently wielded weapon's strength bonus. This attack takes up 55% of the special bar. The bar for the defender can be found in the same place as the weapon's bar if the weapon doesn't have a special attack or below this if the weapon does. The same applies to the new special attack, which hits 5% of the weapon's strength bonus. To balance this, the drop rate for both defenders was increased to being very rare and extremely rare from and rare and very rare from. Both of these defenders can also be gained as drops from wild cyclopes in the Eastern Realms, with the rune defender being available to free players via this method, although much rarer.

Defender Dungeon
With the dragon defender equipped, players can talk to who will tell them about a new dungeon to the north of the guild. Just outside the gates and to the north is a new dungeon protected by a Guard. Talk to the guard and they will allow you inside at the cost of 200 and if your comnbat level is higher than 100. When inside the dungeon, tokens will drain at a rate of 30 every minute so kills must be quick to be able to stay in there long. However, an additional minute can be earned by killing mutant rats, which have either very high defence but only 50 lifepoints or very low defence but 800 lifepoints. All rats have very weak attack and strength, are level 5 and now drops apart from. Rats with high defence will have very small but with tough skin while rats with high lifepoints will be much bigger