Secrets of the Third Age

This Quest opens the gate to many new secrets (But does not reveal any!...yet) of the third age. It also starts the God Wars II Quest Series.

Start
Go to Draynor Village and Talk to Ext the Slayer Master (You do not need a specific slayer level for this). He will tell you that he has heard rumors of something like god wars, but he doesn't know anything about this. He will tell you to talk to his Older brother, Zezo, for more details on this. He tells you that you have been sent by Ext and he will tell you anything you want.

Road to Zezo and Dialogue
Go to Zezo as you were told. You will find him next to the chaos temple at the edge of the wilderness. When you talk to him, say that Ext sent you and that you want information about the god wars rumor, but he will tell you that he wants 100 coins for the information. Give him what he wants from your pocket. He will blab about the god wars and say that a second one will come next, then he will tell you that he has a friend in the chaos temple in the wilderness that can help you more.

To the Wilderness!
Go to the Wilderness carefully and head to the chaos temple. You will find Mr. Kunning, Zezo's old friend. He appears to be wearing Red Zamorakian robes. You talk to him and tell him that you want information on the god wars, and tell him what you know to avoid being told the same thing over and over. He tells you that you already know everything, and tells you to select an Army to join.

Your choices are:

'''Bandosian Army. (Brown)'''

'''Zamorakian Army. (Red)'''

'''Armadylian Army. (Silver)'''

'''Saradominist Army. (Blue)'''

Whatever you Choose, he will suddenly teleport you to an unknown place that is about hundreds of thousands of feet above the ground, and you start falling before you know it. After minutes of waiting, you fall down and die.

Death?
You die in the same manner as normal death, but you were not teleported to Lumbridge, and didn't lose a single item. You find yourself In a dark room with a floating torch in the air. You approach the torch and try to take it, but a mystical force does not allow you to take it. You hear a mysterious voice "Stop trying to take my torch! It's my last!" You jump back hurriedly from the fear, and the torch starts to float higher and higher, to reveal a face. It's the Mysterious old Man! He will tell you "Why did you try to take my torch"? You apologize and ask him to get you out of this place.

The Ultimate Challenge
He says that you didn't come here for no reason, and tells you that you must complete four challenges in order to go back. He says that he will give you his last torch in exchange for some teleport runes. Give him what he asks for. and the torch will be left lit on the floor, with '''Four keys attached to it: a Brown one, a Blue one, a Red one, and an Feather Shaped silver key. The key corresponding to the army you chose will be glowing. '''You go straight forward, and after walking for about 30-45 seconds and find a keyhole with bright light illuminated from it (This won't happen if you have chosen Saradomin). Enter the Blue Key inside and see what happens...

Saradomin's Challenge
You enter the key inside the hole. Without moving it, It moves all by itself and opens the door. You will find a level 65 Saradomin Priest (This won't happen if you chose Saradomin). Kill it using your good armour, It will drop bones and a Saradomin dagger. It does not give any bonuses but it is very effective against Zamorak and Bandos followers. Note It wouldn't work against your own faction.

Armadyl's Challenge
After defeating him, walk forward to find a feather shaped keyhole. Put the Silver key inside and the door will open without your precious help. You will find a level 65 Aviansie