Feedback Update: Artisan's Workshop

March 11th, 2011

Here at Feedback HQ, it's our duty to turn what you say into real content. Well, we've gone into overdrive for you this time - is getting an actual revamp. Yes, that's right, the most out of date skill is now being brought into the 2010s (or should that be 170s?) This goes far beyond just changing the levels, although there has been some of that. All smithable armour is now degradabale - over time it will go into disrepair and break and you will need to find another. This should keep the demand for aroumr higher. Of course, level 99 is no longer required to smith a level 40 armour so all the levels and stats of smithable armour have been shuffled around to make things more realistic. Speaking of realism, you'll find that both the smithing and smelting processes have become more complex, although XP per nitem has been modified so you should get the same amount per hour. High level smiths will now have access to a veritable armoury of new, untradeable armour and a variety of optional extras to boost performance. To go with all this chnage to Smithing, has also recieved a small update to provide the new high-level ores. Do not fear, rangers and mages for your time will come soon! Expect a similar update to, , , , and a mysterious sixth thing in the near future...

Degradable Armour
All armour that can be smithed by the player now degrades over time. Similar to crystal armour, degrading does not effect the stats of the armour but, unlike crystal, degrading doesn't make the armour untradeable. The armour can either be 'Strong', 'Medium', 'Weak' or 'Destroyed'. There is no time limit to how long it takes to degrade, instead this depends on the armour type and the amount of damage taken, much like Barrows. The number of lifepoints deflected before degrading is shown in the table below:

With 50 it is possible to try and salvage metal from destroyed armour. The higher level Smithing, the more chance of recieving a metal bar from the metal. The chance is dependent on level and on the size of the item being searched, but not on the metal type. The percentages are shown in the table below: