Fire Ultima II

Note: All Second Tier Ultima Spells (excluding the Air Ultima II) are uncastable, but they can be seen when you fight the Ultima Destroyer in Alphans' Quest or doing the Last Chapter (22) in Alxerian Tales saga.

Fire Ultima II is the most powerful fire spell in the Alphan spellbook, and in Runescape. It spawns 5 Fire Surge missiles then accompanied by Hell's Rift. It can damage the player for up to 2200.

Hell's Rift
When you fight the Ultima Destroyer or the Astral trio, they may summon this spell by rising their arms, clouds will appear,and will say "STARLIGHT!" and will create the main missile at the center and will not move and random location at the surges. Note that the map is a vast place.the missiles are above. Fire surges(5x280=1400) will first to drop, afterwards the main missile will start to move, and when it already made contact to the player, it will explode and induce damage to the player (about a maximum of 900), and mini-fireballs will fall to the ground and connect to themselves and to the player. It will not make the player move, but is allowed to eat. Moving will damage him by 10% of its maximum lifepoints constantly. Similar to Har'Lakk the Riftsplitter, portals above the player will send magma (although it only hits a maximum of 90 lifepoints each and reduce combat stats), and portals below the player will send Fire Bolt missiles, but they only hit up to 100 only).

The spell lasts for 25 seconds, having Protect from Magic prayer only negates the effect for 5 seconds.

Its said the Fire Perpetua is more powerful than F7 (Fire Ultima II), and only Alkhrus knows of casting it.