UnEx: Ancient Graveyard

''In the second age of this world, the warrior Zamorak overthrew his master Zaros to become a god in his own right. The followers of the two dark lords waged war across the face of Gielinor for centuries until the Lord of Chaos reigned supreme. However, the powers of Zaros are manifold and Zamorak knew that the Empty Lord had many necromancers at his disposal. With this in mind, Zamorak imprisoned the very souls of Zaros’ most powerful followers deep in the now barren Wilderness where no necromancer could get at them. These ancient crypts, forbidden tombs and caverns of the dead now lie in wait for the most intrepid adventurers to explore and discover their untold secrets and treasures. Welcome to Zaros’ Graveyard…''



’ Graveyard is a new, high-level dungeon in the far north-east of the where players can battle ancient monsters of Zaros imprisoned during the  by. It could be referred to as being similar to a Zaros section of the – except it is much larger with many more unique creatures and their new, high-level drops. The dungeon can be accessed by anyone brave enough to venture into this high-levelled wilderness but onl the strongest will survive. The upper level of the dungeon has three distinct areas, each with different requirements (much like in the God Wars Dungeon). The player enters the dungeon in the centre of these first three rooms and must obtain a key from these monsters to descend further into the final boss room. The entire dungeon is multi-combat and filled with dangerous, high-levelled monsters. This article goes through each of the areas and monsters in the dungeon. The unique drops are listed here



Ancient Crypts
The first area of the dungeon are the ancient crypts, where Zamorak imprisoned Zaros's most powerful magical beings. To enter this area, players must pass through a magical barrier that requires 70 magic and for the player to be on the spellbook to dispel. The barrier only needs to be dispelled once and can then be passed through an infinite amount of times without beng on the ancient magicks spellbook. On the dungeon map above, the ancient crypts are coloured light purple.

The long corridor in the centre of the crypts is inhabited by Zarosian mages and skeletal necromancers. Zarosian mages come in four level varieties - 104, 105, 106 and 107. In ascending order, each uses a progressively stronger element from the regular spellbook - air, water, earth and then fire. The necromancers are all level 86 and use air and earth magic spells. Despite their low levels, these necromancers are particularly deadly because they can summon zombies to fight for them. While only being level 77, these zombies are the only monsters in this entire ancient crypts to use ranged and melee exculsively. With this unique attack and the fact several are often summoned at once, the zombies provide a threat to players who try to escape damage by using prayers.

Each of the rooms branching off from the central corridor is home to an ancient elemental - smoke, shadow, blood, ice and miasma. The higher-levelled elementals are found further inside down the corridor. Only one or two elementals can be found in each crypt at any one time. Each of the elementals is only different due to their levels and drops - their styles of attack vary very little apart from in strength and effect. Each elemental casts a strengthened version of the blitz and barrage spells of their element. Each also has a strong yet slow melee attack and the miasmic and ice elementals also have a ranged attack. Each attack of each elemental has the same effect as the spell does with player spells - smoke elementals poison, shadow elementals lower your attack, blood elementals heal themsleves with your lifepoints, ice elementals freeze you and miasmic elementals halve your attack speed for a rime. The table below gives the basic statistics of each elemental:

Forbidden Tombs
The forbidden tombs are home to the most poerful warriors and beserkers of Zaros. To enter this area, an evil spirit needs to be exorcised from the entrance door. This requires 70 and completion of, but will not affect your current prayer points. Once opened, the door never needs to be unlocked in this way again. Unlike tha ancient crypts, the forbidden tombs are composed of one large area so it would be possible to be attacked constantly. However, to fight any monster in this room one of the many tombs in the wal or on raised pedestals needs to be opened to summon a monster.

The wall tombs are smaller and will summon a random undead warrior to fight you. Possiblities include Zarosian warriors (level 104 to 107) and more skeletal necromacers - just like the ones in the ancient crypts. The main attraction of this area of the dungeon is the larger tombs in the centre of the room. These may summon several different types of golem to fight you. Each golem is constructed from a different metal or rock, as shown in the table below: