Thread:AquaMage2459/@comment-301602-20141005195250/@comment-5727151-20141006082938

As much I am interested in helping you (and I really do), there are a few things I disagree with and would like to know about.

First of all, the Kharidian Desert Project has way too many gods. Jagex has stated that they do not want to add too many gods because that devalues the uniqueness of the godhood, and I feel that adding nine new gods to the Desert is pushing it. Besides, some of the gods already exist in RuneScape in form or another: for instance, Orcus already exists in RuneScape as one of the twelve Chthonian Dukes of Zaros: there is a theory going on the lore forums that Orcus, while still a mortal Chthonian demon, is involved in the afterlife and might be responsible of devouring souls of the dead in order to grow stronger, and is an enemy of Ichtlarin; Elidinis is supposed to be "the Hippo God"; Scabaras has some elements of Set and Serqet; and Tumeken's animal aspect is hawk and is the leader of the Desert Pantheon, meaning that he is a mix of Horus, Ra and Amun. Besides, the gods presented here are too similar to the Egyptian Pantheon, and since J-Mods are trying to steer as far away from IRL connections, I feel that it would be a bad move to add that many gods. Besides, it has been confirmed that the Desert Pantheon had only eight gods: Tumeken, Elidinis, Ichtlarin, Amascut, Crondis, Apmeken, Het and Scabaras, and only the first two were proper gods, as Ichtlarin and Amascut are merely demigods and the rest of them are merely aspects of Tumeken. Gods do not govern over any universal laws or elements, which means there does not necessarely have to be a "god of X" on RuneScape, and as a result, a massive pantheon covering every aspect of the world is not required: besides, since the godhood of all gods can be tracked back to the Elder Artifacts, the amount of gods is very small regardless. Instead, god alignments are usually determined by the ideology or philosophy of the god, but there are exceptions of this: Ichtlarin is the god of the Afterlife because of his job. It also means that there can be gods without alignments: while Tuska can be interpreted to represent mindless destruction and ruination, even though she has no philosophy whatsoever and is controlled by the Airut, Skargaroth, Jododu Otoku and Ebeb did not have any alignments, and Elder Gods do not specifically represent an element or aspect, but are aligned with one they represent the best by scholars regardless.

Secondly, there is not too much space in-game where the Desert can be expanded. Menaphos/Sophanem is probably intended to be at the vicinity of the delta of the River Elid, and Player-owned Ports map shows that the closest of the Wushanko Islands are right below of the Kharidian Desert. Should we expand the Desert downwards, we'd hit the Eastern Lands or block our ships from moving anywhere.

And finally, shouldn't we finish or at least provide the feedback and ideas necessary for other users to finish the New Venture and Warriors of Legend first before we move onto new large-scale expansion (where is Warriors of Legend supposed to take place in the first place)? I mean, as much as I would want to write new stuff like that, the large Jungle Island could be part of the Southern Lands, which is supposed to be a huge and diverse place but in practice is pretty undeveloped. Besides, after I documented the full list of areas on the wiki and where they are supposed to be, there are so many of them that should we put them on to a map, the world would get really crowded very quickly. Do you think I should post that list somewhere?