Fire of the Dragonkin

Fire of the Dragonkin

requirements:

90 Attack                               85 Mining

85 defence                             90 Fletching

85 strength                             90 Woodcutting

90 Magic                                80 Runecrafting

85 Range                                80 Prayer

70 Summoning                        80 Smithing

Quest Requirements:

Nomad's Requiem                   Ritual of the Mahjarrat

Void Stares Back                    Do No Evil

Reward:

1x Ancient Savaged Effigy

10,000,000 coins

600,000 experience in 4 combat skills

Amulet of Fire

Gold Generator money Pouch (every hour generates 5k coins)

Access to the Lunar Legendary Dungeon (with 99 Attack).

Access to challenge the Dragonkin again.

Lucien's Staff (e)

Mahjarrat Cloak

Mahjarrat Bolts (e) x25000

Must Beable to defeat:

Sithaph (level 1230)

Sakirth (level 1270)

Strisath (level 1160)

Mahjarrat (level 780)

Legendary Skeleton (level 570)

Adventurer (level 126)

Archer (level 118)

Wizard (level 138)

1. Talk to the wise old man to start the quest, he will tell you that falador is in great danger after hearing the Orb of Destruction.

2. now go to falador and talk to sir tiffy about what the wise old man told you. he will then ask you to prepare for the upcoming battle against the dragonkin, by talking to the white knights.

3. head over to the white knight's castle and a cutscene will appear, it show's white knight's getting killed by black knights and a normal knight.

4. head over to help them, then you find out that it is a trap. the knights and the mysterious knight turns into three Mahjarrat's, worshipper's of Lucien whom was looking for you. you will then be teleported back to the snowy place in the ritual of the mahjarrat boss fights.

5. you will then see lucien still alive, he will ask you to help him and the mahjarrat's prepare for the battle with the dragonkin. One Mahjarrat then attack's you out of nowhere (level 780), it use's magic so use deflect/protect from magic and range it because if you melee it, it will heal it's own health.

6. after you have beaten him, he will then be killed by Lucien, you and sir tiffy would agree on one condition (after lucien and the mahjarrat's can disappear from runescape). Lucien accepts.

7. Lucien will then tell you that there is a way of beating the Dragonkin, which is uniting the three Effigie's. the Effigy of Power, Endurance and Intellegence.

8. they are carried by three adventurer's, a warrior, archer and a wizard. they are located at the same place you start lost city.

9. now talk to them with rubbish equipment on, they will then challenge you for the effigies. defeat them for the effigies and then after you obtain the effigies, talk to sir tiffy to go back to the mahjarrat's lair.

10. the Dragonkin war will now start to begin. unlock all three effigies and talk to lucien. he will then use the effigies power into you which now the Dragonkin looks around (level1200-1300).

11. get ready for the hardest boss fight in runescape. harder then nomad and nex. you will fight one at a time and if you lose, you're stuff will not be lost. a cutscene will appear of the dragonkin flying over with an army. the mahjarrat's will fight the army and you and tiffy will kill the Dragonkin.

they use magic and range. you must have the equipment: Korasi sword, soul wars cape and dragon defender. when the dragonkin are about to do there most powerful move, use the Korasi sword special and then activate the soul wars cape's soul storm which shall damage the dragonkin.

after you have killed all three a cutscene will happen showing bodies of the mahjarrat's and the Dragonkin army. take lucien's staff from his body and talk to sir tiffy to leave.

Quest Complete!