Thread:AquaMage2459/@comment-3215248-20140201023556/@comment-3215248-20140204024600

1. Wow, that's a really good idea and it's not too hard to code it, I guess I can add that to the monster infobox if you want. I could assume that a common drop appears 1 in 10, uncommon appears 1 in 30, rare appears 1 in 250, very rare is 1 in 5000 and extremely rare appears 1 in 50000. These statistics are roughly the same as rs, but I've made up the chance for getting extrememly rare drops. Do you think the extremely rare drops should be mre common than 1 in 50000 or rarer? With these probabilities, you can work out the expected value of all the monsters drops, i.e. (probability of drop * value of drop) for each drop, and then summ all the values to get the expected value. This would give a really good idea on how you receive from a drop.

2. I've added to the monster infobox, so that it automatically generates xp for the monster, but you can manually change it to whatever you want. The corporeal beast has 100000LP and gives 8750xp, so it gives 0.0875 xp per LP, some monsters in rs give more xp per LP such as aviansies that give 0.088xp per LP, but I'm choosing to go along with 0.0875xp per LP.


 * To be honest my image editing skills are really bad, I could start following some photshop tutorials but I don't have the time, could you update these images instead, you did a great job with Ogre warrior and Ogre rangers.


 * I can add a tiny piece of code that will add any page with the name "Exchange:blah blah" to the category:"Exchange page"