Epicsaurus

Information
Spawns in the Epic Dungeon below the Grand Exchange. Can attack with all combat styles: magic attacks can freeze, steal health, and multi-target in a 9x9 range, while ranged attacks inflict poison.

When it reaches 50% health it deals up to 20,000 melee damage on the highest leveled player in the room and heals itself equal to their current health.

When it reaches 25% health it deals 5,000 unblockable damage plus an extra 200 damage for every player in the room on every player in the room. This can occur multiple times. Example: There are 5 players. 5*200+5,000 = 6,000 damage. So each person will be damaged 6,000 damage.

When it reaches 10% health it will heal itself for double every point of damage it takes for 2,000 seconds. This will only occur once.

Once it dies it will do a retribution type effect and damage everybody around it 1,000-3,500 damage.

If there is nobody in the boss room then it will automatically heal itself to full health.

Certain items will not work against the Epicsaurus. The items that do not work are ruby bolts (e), godswords, weapons with requirements below level 40 on their respective skills, rune maces, dragon daggers, and the Trueblade. Using these weapons against the Epicsaurus is a waste, because they will deal 0 damage and poison the user.

You may enter the boss chamber only once per day.

Tactics
It is best for your entire team to put on Protect against Magic so that it cannot heal itself through its spells. Anti-poison is a must. Do not bring more than 25 people else everyone will be hit 10,000 damage when it reaches 25% health.

Wear the best armor you can against range and melee. Before you reach 50% health on the Epicsaurus make sure to turn on protect against melee so it wastes its attack. At 25% health make sure everyone has over (amount of players*200+5000) health. When the monster reaches 10% health, make sure nobody is attacking the Epicsaurus.

Drops

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