Zombie Island

Warrior
The warrior class is melee based, and focuses in the areas of Attack, Strength, and Defence, with an equal distribution in the 3 skills. Warriors can use a variety of heavy armour and melee weapons to kill zombies at close range.

Mage
Mages are the magical counterparts of warriors, focusing on magic and defence instead of strength and attack.

Archer
Archers are combatants that use a combination of ranged, agility, and defence.

Paladin
Paladins are similar to warriors, but also use prayer extensively in combat. Paladins are, however, somewhat weaker than warriors and only use light armour.

Druid
Druids use herblore and magic and are more of a supportive class, and are able to use the following spells:

Healing - 5 body runes, 5 blood runes, 5 nature runes

The amount a druid can heal on any player at a particular time is calculated by this equation: (magic level + herblore level) + 200

Curing - 10 blood runes, 20 body runes, 10 nature runes

''A player can be cured of infection depending on the time since the infection. The time limit for curing infections is determined by the following equation: magic level + herblore level''

Snaring - 10 nature runes, 5 air runes

A player can snare zombies for a period of time, which is determined by the following equation: (magic level + herblore level) / 2