Feedback Update: Wilderness and Free Trade

February 8th, 2011

Last week saw the return that so many of you (millions in fact) have been waiting for - Wilderness and Free Trade! Well, it may have taken three years to come back but we've got some improvements within a week - snappy, eh? First up, we've added a new members' high risk world that doesn't require 1500 skill total and returned the high-level world to it's original purpose. Also returning are full PvP worlds! Two brand new worlds - one for free players and one for members - in which you can PK across the whole face of Gielinor. These are high-risk so you may well lose everything the pursuit of glory.

Something wasn't quite the same in this new-old wildy - the layout! So, with Bounty Hunter gone and Clan Wars now fully underground, the wild is back to the same layout as it was in 2007. Remember the Boneyard? Well, it's back complete with new level 38 and 87 skeletons to guard big and small bones alike. Members can also expect some baby dragon bones complete with baby green dragons to protect them. Fear not for all the new content we've introduced between then and now also remains for the exploring. Speaking of which, the interiors of the Forinthry Dungeon (which now contain the level 85 skeletons from the old Wilderness Volcano) and the Wilderness Agility Course are no longer PvP. In regards to the many distractions and diversions of the Wilderness, no clue scrolls apart from elite will require you to enter the barren realm and wilderness penguins are now a thing of the past, though you may find some in Daemonheim or Ghorrock Fortress. That's all for now - now go out and be 'wild'!