Sleeping Darkness

Well trouble
First you have to talk with Radimus Erkle. He will say that some well's are destroyed for some reason. Go to the Ardougne Monastery, there you find Brother Cedric, his arm is, like Radimus Erkle already said, broken, lying on an bed. If you haven't see it End's dialogue. You must now go and see it. Then you must return and they will talk from the next point with the Player: I saw it... It's just terrible! message If you already saw it Brother Omad give's you an nice jug.
 * Radimus Erkle: Hello player. Good you are here, I have an task for you.
 * Radimus Erkle: For some reason, various well's are destroyed. It's terrible!
 * Player: So you do expect me to find out who destroyed some wells?.
 * Player: I thought the quests here where somewhat more important.
 * Radimus Erkle: I can see that your annoyed. But you must know, It's not because they are damaged, but the way they are.
 * Radimus Erkle: There are deep hole's in the place's where the well's once stood, they are so big that you can easily put an sleeping Ogre in that.
 * Radimus Erkle: One monk from the Kandarin Monastery said that he saw an normal looking human before an well. The human used an rope to climb inside the well. Somewhat later, he came out.
 * Radimus Erkle: Then he used some sort bell and what the monk said me, an sort of demonlike human appeared, and it blasted an big hole at the place where the well once stood.
 * Player: Really, that's sounds terrible!
 * Radimus Erkle: The monk's arm is broken, due this. Can you please go to him and ask him more about it?
 * Yes.
 * Radimus Erkle: Good luck!
 * No, not now
 * Radimus Erkle: Oh, you have other things to do. Come back when you want to help me.
 * Brother Cedric: Hello player.
 * Brother Omad: Player, good you came here, Brother Cedric needs some water, can you give him somewhat? From the well north of-
 * Brother Omad: Oh wait, that one is destroyed...
 * Brother Cedric: Ow, player, maybe you should go and see it...
 * Player: Your right.
 * Player: I already saw it... It's just terrible!
 * Brother Omad: He look's thirsty, maybe you should give him some water, I'm still busy.
 * Brother Omad: If I'm not mistaken, there was one south of here in Khazard's fight arena. Though you must look out for the Soldiers. They are dangerous. You better be prepared. Give Cedric quickly some water.

Fight Arena Well
Prepare to fight various lower level monsters, as well as one monster of level 140.

Go to the new build Well at the north-western part of the Fight Arena. Once you attempt to fill it, you will be attacked by around 20 Khazard Guards all with (Combat level 44) led by one Khazard commander (level 90). Some attack using Iron throwing axes to hit with ranged. Once you defeated some, you will fill the Jug. 9 other Khazard Guards will come (level 60), 3 attack with melee, 3 with ranged and 3 with magic. When they are defeated, a cut scene plays. An man will teleport into the arena. He will use an rope on the well and attempt to climb down.


 * Player: Stop right there.
 * Mysterious man: So... who do we have here?
 * Player: Are you the same as the one who blow up the well into the north?
 * Mysterious man: Ah... I see what you want... Though I won't let an weakling like you stop me!
 * Mysterious man: Let's fight!

The Mysterious man is combat 140 and wears one Dragon scimitar and one Off-hand dragon scimitar, he also wears a darker version of the Assassin Pack. He is also slightly armoured with some dragon pieces. He is slightly smaller than the player. He uses Havoc, Flurry and Massacre. He sometimes jumps backwards then crosses his two scimitar's and jumps to the player. Once defeated he will take an red bell like thing, and suddenly the well explodes.

After the Fight

 * Demon like human: So it was not here to...
 * Mysterious man: Urg, master, I was attacked, please help me...
 * Demon like human: Really and you lost?
 * Mysterious man: Yes, I'm sorry, I couldn't even look inside the well.
 * Demon like human: Who did defeat you?
 * Mysterious man: That man/woman there, I was just-
 * Demon like human: Lowe Huro'c Elektro Xazeum!
 * Mysterious man: AAAAAAAAAAAAAAARGH!
 * Demon like human: What is your name?
 * Why did you kill that man?
 * Demon like human: It's not the time for your questions answer mine please.
 * Are you responsible for the destroyed wells?
 * Demon like human: Yes. Tell me, what is your name?
 * I'm Player name
 * Demon like human: Interesting, I'm lord Kar'loriora. I'm wondering, what god do you follow?
 * Zamorak, strength though Chaos.
 * Lord Kar'loriora: Ah, finally one who I can talk with.
 * Lord Kar'loriora: I'm a Zamorakian too you see.
 * Lord Kar'loriora: Do you know about Thammaron?
 * Lord Kar'loriora: Thammaron is an Elder-Demon that died during the battle of Uzer.
 * Lord Kar'loriora: Thammaron was a great fighter and a great friend of Zamorak.
 * Lord Kar'loriora: Thammaron helped Zamorak to defeat Zaros.
 * Lord Kar'loriora: Zamorak rewarded Thammaron with an ancient weapon, not the Staff of Armadyl, but one of Zamorak's own weapons.
 * Lord Kar'loriora: When Thammaron died, that weapon was lost. We want to now where that weapon is and we want to wake the chaos of Thammaron.
 * Lord Kar'loriora: So we plan to wake him using the art of Necromancy. But there is a dark side to that.
 * Lord Kar'loriora: We can bring Thammaron's soul back, meaning that we can find the weapon but we can't unleash the fury of Thammaron.
 * Lord Kar'loriora: We can awaken Thammaron's corpse, meaning that we can unleash an sort of fury of Thammaron. But then he can't tell us where the weapon is.
 * Lord Kar'loriora: Lucky, soon before he felt, Zaros did built an ancient tower, though he did it in secret.
 * Lord Kar'loriora: Maybe even Azzanadra didn't know about it. And if Azzanadra does know, he made an oath that he wouldn't tell anything about it.
 * Lord Kar'loriora: The ancient tower contains the power the wake Thammaron back from the death, with both his power and his mind.
 * Lord Kar'loriora: But on the day Zaros was defeated by the great lord, the leader of the tower, took it back into the earth.
 * Lord Kar'loriora: According the legend the tower, who was build very well, isn't destroyed and can be reached via an cave under an well.
 * Lord Kar'loriora: Do you want to help me find it?
 * Yes
 * Lord Kar'loriora: I'm honored.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: You can just call me Kar'.
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. But you made me curious, what is it?
 * Player: Bring some water to one of your... victims.
 * Lord Kar'loriora: Ah... It's good to keep an promise. As sign of your loyalty to us I give you this.
 * Lord Kar'loriora gives you an black necklace.
 * Lord Kar'loriora: Good luck with it. Meet me again here.
 * No
 * Lord Kar'loriora: A real Zamorakian wouldn't say that. Go away you unworthy scum, before I blast you head of your body. If you thought about your filthy words and you changed your mind, return to me.
 * Guthix, the god of Balance
 * Lord Kar'loriora: Guthix? Interesting me to! (It's a shame that he died.) You know why I destroy these wells?
 * Lord Kar'loriora: There was once an immense powerful Guthixian. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Bladorok, bringer of Balance.
 * Lord Kar'loriora: But even Bladorok wasn't immortal. He was killed by a group of Saradominists.
 * Lord Kar'loriora: You should now that the corrupted god Zaros did once built a tower. Like Guthix's resting place it's lost in time.
 * Lord Kar'loriora: And now it is time to uncover that tower (, like you did with Guthix resting place before).
 * Lord Kar'loriora: According a myth, it's hidden beneath an well.
 * Lord Kar'loriora: If we could find it we can wake Bladorok once again! So he can hold balance/scare away the other gods and activate the edicts once more.
 * Why are you wielding these clothes?
 * Lord Kar'loriora: Khazard is in war with gnomes, Guthixians. If I would go in my Guthixian robes... You know what would happen...
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * What do you want me to do?
 * Lord Kar'loriora: I do want you to help me find it?
 * Sure, I can do that
 * Lord Kar'loriora: I'm honored.
 * Lord Kar'loriora: As sign of loyalty I give you this.
 * Lord Kar'loriora gives you an greenish necklace.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: Yes?
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. Once you finished return here.
 * No way
 * Lord Kar'loriora: Guess you aren't really looking for Balance. If you changed your mind, return to me.
 * Saradomin, strength though Wisdom.
 * Lord Kar'loriora: Saradomin? Interesting me to! You know why I destroy these wells?
 * Lord Kar'loriora: There was once an immense powerful Saradominist. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Gusarack, the Icyene of wisdom and order
 * Lord Kar'loriora: But even the mighty Icyene wasn't immortal. He was killed in the hands of Zarosians.
 * Lord Kar'loriora: There once was a tower of the foul god Zaros. Inside the tower, there lies the secret of Rejuvenation.
 * Lord Kar'loriora: So we can bring Gusarack back.
 * Lord Kar'loriora: According the myth it's hidden beneath the well.
 * Why are you dressed like this?
 * Lord Kar'loriora: I know I'm dressed weirdly and I dislike the dress, but I'm wearing it because this is the Land of Khazard and if I would wear my monk robes, I would be as good as death.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * What do you want me to do?
 * Lord Kar'loriora: I do want you to help me find it?
 * Sure, I can do that
 * Lord Kar'loriora: I'm honored.
 * Lord Kar'loriora: As sign of loyalty I give you this.
 * Lord Kar'loriora gives you an blue necklace.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: Yes?
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. Once you finished return here.
 * No way
 * Lord Kar'loriora: I see. If you want to serve Saradomin, return to me.
 * Armadyl, justice above all.
 * Lord Kar'loriora: Armadyl? Interesting me to! You know why I destroy these wells?
 * Lord Kar'loriora: There was once an immense powerful Armadylean. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Birdartican, the aviansie of justice.
 * Lord Kar'loriora: He was a good friend of Ikov, but even Birdartican couldn't survive from the wound's gained from Seren's archers.
 * Lord Kar'loriora: Though we can use an ancient tower of Zaros to bring Birdartican back to live.
 * Lord Kar'loriora: With his power, we can steal the staff back the Zamorak once did steal and give it back to Armadyl.
 * Lord Kar'loriora: There is a myth that the tower is hidden beneath an well so Zamorak wouldn't find it.
 * Why are you wielding those clothes?
 * Lord Kar'loriora: I know I'm wearing strange clothes, but If I would be here with my Armadylean clothes, Khazard would kill me.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * What do you want me to do?
 * Lord Kar'loriora: I do want you to help me find it?
 * Sure, I can do that
 * Lord Kar'loriora: I'm honored.
 * Lord Kar'loriora: As sign of loyalty I give you this.
 * Lord Kar'loriora gives you an cyan necklace.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: Yes?
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. Once you finished return here.
 * No way
 * Lord Kar'loriora: I see. If you want to bring an Aviansie back to Runescape, return to me.
 * Bandos, the god of war.
 * Lord Kar'loriora: Bandos? Interesting, me too! You know why I destroy these wells?
 * Lord Kar'loriora: There was once an immense powerful Bandosian. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Yokrad, bringer of Victory.
 * Lord Kar'loriora: He fought, fought and fought, but wasn't immortal and was eventually killed by an army of Saradominists mages.
 * Lord Kar'loriora: Though we want to bring him back, so he could continue fighting. There is a legend about an tower beneath an well.
 * Lord Kar'loriora: That has the power to awake undead. With it we can not only awaken Yokrad but also the army that Bandos lost!
 * Lord Kar'loriora: Isn't is GREAT!
 * Why are you wielding that?
 * Lord Kar'loriora: If I would go to Khazard's land, in my own robes, I would be most likely be killed by those troops.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * What do you want me to do?
 * Lord Kar'loriora: I do want you to help me find it?
 * Sure, I can do that
 * Lord Kar'loriora: I'm honored.
 * Lord Kar'loriora: As sign of loyalty I give you this.
 * Lord Kar'loriora gives you an orange necklace.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: Yes?
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. Once you finished return here.
 * No way
 * Lord Kar'loriora: I see. If you want to bring victory to Bandos, return to me.
 * Seren, the goddess of the elves.
 * Lord Kar'loriora: Seren? Interesting, me too! You know why I destroy these wells?
 * Lord Kar'loriora: There was once an immense powerful Serenist. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Baxtersnelv the Great.
 * Lord Kar'loriora: Eventually Armadyl's staff was taken. The aviansie went mad and killed the mortal Baxtersnelv, from the air.
 * Lord Kar'loriora: We know there is an cavern beneath an well, where the power lies to awake Baxtersnelv.
 * Why are you wielding that?
 * Lord Kar'loriora: If I would go into Khazard's land, with my own robes, I would be most likely be killed by those troops.
 * Lord Kar'loriora: They don't really like Serenists you see.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * What do you want me to do?
 * Lord Kar'loriora: I do want you to help me find it?
 * Sure, I can do that
 * Lord Kar'loriora: I'm honored.
 * Lord Kar'loriora: As sign of loyalty I give you this.
 * Lord Kar'loriora gives you an cyan necklace.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: Yes?
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. Once you finished return here.
 * No way
 * Lord Kar'loriora: I see. If you want to make Seren happy, return to me.
 * Zaros, the god of control.
 * Lord Kar'loriora: Zaros? Interesting me to! You know why I destroy these wells?
 * Lord Kar'loriora: There was once an immense powerful Zarosian. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Nexor. He was the older brother of Nex.
 * Lord Kar'loriora: After Zaros was defeated by Zamorak, Nexor was send on a mission by Azzanadra a mission that he never could finish. He died at the hands of some Saradominists.
 * Lord Kar'loriora: But before his fall, the almighty Zaros build an tower, where the power lies to wake even the strongest of creatures, back from the death.
 * Lord Kar'loriora: Using this sealed power of Zaros, we can wake Nexor up!
 * Why are you wearing that?
 * Lord Kar'loriora: If I would wear Purple, Khazard himself would kill me personally.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * What do you want me to do?
 * Lord Kar'loriora: I do want you to help me find it?
 * Sure, I can do that
 * Lord Kar'loriora: I'm honored.
 * Lord Kar'loriora: As sign of loyalty I give you this.
 * Lord Kar'loriora gives you an purple necklace.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: Yes?
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. Once you finished return here.
 * No way
 * Lord Kar'loriora: I see. If you want to bring victory to Bandos, return to me.
 * The Menaphite Pantheon, gods of the desert.
 * Lord Kar'loriora: The Menaphite Pantheon? Interesting me to! You know why I destroy these wells?
 * Lord Kar'loriora: There was once an immense powerful Menaphite. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Ra-Ra, the master of the desert.
 * Lord Kar'loriora: Though, during one of the earlier fights for Uzer he was slaughtered by Zarosians.
 * Lord Kar'loriora: Maybe we can let the Zarosians make up for this. As they once build an tower, where the power of Rebirth lies.
 * Lord Kar'loriora: Before Amuscut became what she is now, she used that power herself.
 * Lord Kar'loriora: But alright, the tower is hidden beneath an well. We are searching for it and we destroy the useless ones, so we now what ones are left.
 * Brassica Prime, the cabbage god.
 * Lord Kar'loriora: Brassica Prime? Interesting me to! You know why I destroy these wells?
 * Lord Kar'loriora: There was once an immense powerful Cabbage. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Cabbalot.
 * Lord Kar'loriora: But an stupid monkey, did swallowed it.
 * Lord Kar'loriora: But there is an tower beneath the well, that has the power to return it.
 * Sliske, the newest god.
 * Lord Kar'loriora: Sliske, the Mahjarrat? Interesting me to! You know why I destroy these wells?
 * Lord Kar'loriora: Zamorak, after he killed Zaros, didn't became a god. No, he first had to break the deal they made with Icthlarin.
 * Lord Kar'loriora: To do this we need to find the ancient Zarosian temple, where the power lies to break the control of Icthlarin.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * Marimbo, god of the apes.
 * Lord Kar'loriora: There was once an immense powerful Monkey. His power came close to the power of the gods.
 * Lord Kar'loriora: He was known as, Mankey, the commander of the northern forces.
 * Lord Kar'loriora: Because even he wasn't immortal, he was attacked by Karamjans of the north and died.
 * Lord Kar'loriora: But, we can return him. By using an ancient ritual that's hidden inside an tower beneath an well.
 * Why are you wielding that?
 * Lord Kar'loriora: If I would go into Khazard's land, with my priestly robes, I would be most likely be killed by those troops.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * What do you want me to do?
 * Lord Kar'loriora: I do want you to help me find it?
 * Sure, I can do that
 * Lord Kar'loriora: I'm honored.
 * Lord Kar'loriora: As sign of loyalty I give you this.
 * Lord Kar'loriora gives you an brown necklace.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: Yes?
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. Once you finished return here.
 * No way
 * Lord Kar'loriora: I see. If you want to be of Marimbo's service, return to me.
 * Godless, I don't follow any god.
 * Lord Kar'loriora: Godless? interesting me to! You know why I destroy these wells?
 * Lord Kar'loriora: Beneath one of the well's there lies an power which is equal to the Edict's of Guthix.
 * Lord Kar'loriora: If we can find it, we can scare the god's once more away!
 * Why are you wielding that?
 * Lord Kar'loriora: This clothing makes me not suspicious to the Khazardians.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * Why are you dressed like this?
 * Lord Kar'loriora: I know I'm dressed weirdly and I dislike the dress, but I'm wearing it because this is the Land of Khazard and if I would wear my usual robes, I would be as good as death.
 * Why did you kill that man?
 * Lord Kar'loriora: It's a hard task and we have much enemies with the same goal, that's why we can't have weak one's between us. We couldn't let him leave, since the enemy could use him.
 * What do you want me to do?
 * Lord Kar'loriora: I do want you to help me find it?
 * Sure, I can do that
 * Lord Kar'loriora: I'm honored.
 * Lord Kar'loriora: As sign of loyalty I give you this.
 * Lord Kar'loriora gives you an blue necklace.
 * Player: Erm, Lord Kar'loriora-
 * Lord Kar'loriora: Yes?
 * Player: I first need to do something else, It's a promise I did made, It won't take to long.
 * Lord Kar'loriora: I see. Once you finished return here.
 * No way
 * Lord Kar'loriora: I see. If you want to activate the edicts, return to me.

Go to Brother Omad and Brother Cedric.


 * Brother Omad: Ah, player your finally here!
 * Brother Cedric: So thirsty...
 * Brother Omad: Here, some water for you..
 * Brother Omad: Player, what took you so long?
 * Player: I was attacked...
 * Brother Omad: Oh... I shouldn't have send you to Khazard's lands. I'm sorry...
 * Player: The well is destroyed... By...
 * That demon.
 * A magician.
 * Khazard's soldiers.
 * Brother Omad: Oh... Can you please bring your report to Radimus Erkle?
 * Brother Cedric: BURP! Sorry...
 * Player: Yes, I will do that.

Go to Radimus Erkle. All dialoged goes to this:
 * Radimus Erkle: And how is the mission going?
 * Terrible!
 * Radimus Erkle: It's sad to hear that... Why?
 * Good, I found out who destroys the well's!
 * Radimus Erkle: Tell me!
 * Brother Omad was really thirsty, so I gave him water.
 * Radimus Erkle: A great deed... Though that doesn't interest me much.
 * Player: Oh, I also found out who was destroying the well's.
 * Radimus Erkle: That sounds more like it!
 * Player: The well is destroyed by...
 * Radimus Erkle: Common, tell it already!
 * A Demon, just like brother Cedric told you!
 * Radimus Erkle: Oh, did you manage to kill it?
 * Yes
 * Radimus Erkle: Great work!
 * No
 * Radimus Erkle: A strong demon you say?'
 * Radimus Erkle:Uhm, go on investigating.
 * A Magican!
 * Radimus Erkle: Hmmm... what do a mage want with an well?
 * Just destroy it...
 * Radimus Erkle: There are many crazy people in the world...
 * He is searching something inside a well...
 * Radimus Erkle: What?! How do you know?
 * He told me
 * Radimus Erkle: Uhm, go on investigating.
 * It looked like it
 * Radimus Erkle: Uhm, go on investigating.
 * I don't know...
 * Radimus Erkle: Ah...
 * A Chinchompa!
 * Radimus Erkle: I think I'll hire an hunter...

Return to Lord Lord Kar'loriora.

Ancient Necromancer Tower
Items needed; Combat items in inventory, Food, in inventory, Diving apparatus, Fishbowl helmet, Bullseye lantern Lord Kar'lioria teleports away.
 * Lord Kar'loriora: Welcome.
 * Player: Hi Kar' (If your a Zamorakian) Hello Lord Kar'loriora (if your no Zamorakian).
 * Lord Kar'loriora: I Asked my brethren, but all the well's are checked.
 * Player: Maybe the well, is like the Tower buried?
 * Lord Kar'loriora: Hmmm. That might be an solution...
 * Player: Anyway, are there location's where the tower absolutely not is located.
 * Lord Kar'loriora: Not in Zaros Empire, as it was build outside. Properly not at the Kharidian Desert, Necromancers are the best when at normal temperature.
 * Player: About what about the former Hallowland?
 * Lord Kar'loriora: No, it won't be there, Saradomin made sure that Zaros wouldn't invade his land.
 * Lord Kar'loriora: Hmmm, it's likely not Karamja too.
 * Lord Kar'loriora: Not in Zaros Empire, as it was build outside. Properly not at the Kharidian Desert, Necromancers are the best when at normal temperature. Not Serens land/Not at the land of our god too. Zaros didn't now anything about Seren.
 * Player: Asgarnia, Southern lands?
 * Lord Kar'loriora: No and the location wouldn't be south...
 * Player: Could it be next to the White wolf mountain.
 * Lord Kar'loriora: No... Yes! It can be next to the White wolf mountain, later in the second age, Zaros send various expeditions to attack Armadyl/Our god's lands!
 * Lord Kar'loriora: That's how Zamorak found Armadyl's staff.
 * Player: So it must be located in Kandarin.
 * Lord Kar'loriora: That makes sense. It would be most likely located at the coast.
 * Player: Beneath the new Necromancer tower?
 * Lord Kar'loriora: No, Mother Mallum|the seaslug queen was there. Though she was young, Zaros would evade her at all costs.
 * Player: Somewhere beneath Port Khazard?
 * Lord Kar'loriora: That... That must be!
 * Lord Kar'loriora: Can you dive?
 * Player: Yes.
 * Lord Kar'loriora: And you need light, it will be very dark there.
 * Lord Kar'loriora: I will meet you again at Port Khazard.

Go to Port Khazard and talk to Lord Kar'loriora and Murphy or with Diving apparatus, Fishbowl helmet and Bullseye lantern, NOTHING MORE!


 * Lord Kar'loriora: Ah player. Murphy is ready to dive.
 * Murphy: I is ready to dive.
 * Alright, lets go!
 * Lord Kar'loriora: Alright Murphy lets go on board.
 * Murphy: Lets go on board.
 * I have other things to do.
 * Lord Kar'loriora: Then finish what you're doing, and come back when your ready.

Underwater

 * Lord Kar'loriora: Alright, diving from here must be a good place.
 * Lord Kar'loriora: Player, I give you an orb. You can use it to talk with me.
 * Lord Kar'loriora gives you an orb.
 * Lord Kar'loriora: Good luck down there!
 * Player goes underwater
 * Murphy: Where am I...
 * Lord Kar'loriora: Bru celowe akai bobo! You are here remember, on your ship.
 * Murphy: I'm on your ship.

Go now west. You come at a part of the sea with various Spiky pufferfish. You must avoid them, as if you touch them, they explode, dealing an low amount of damage.

Once you come farther, you come inside an cave. You will see some ruined houses, that form a sort of maze. You will also see ghosts, flying meaningless, you cant talk with them or interact with them any way. Eventually, some Undead tentacles will appear. They are aggressive and invulnerable to attacks so ignore them. Go further until you find land. Your character take the orb: There are some agility obstacles. Eventually you will come at an tower, what is seemingly a Zarosian church. Enter the Crunch. In the middle of the crunch a ghost will appear. The ghost summons an Ancient Warrior (level 140), Ancient mage (level 140) and finally a Ancient ranger (level 140). Once you defeated them. Now you can go further. Go south, until you come at the back of a sort of castle. You can enter the castle via a hole. Several guards appear, they are all combat 90. Attack them. You can't hurt them. Eventually Lord Dominus will talk again. Go to the well. Before you climb a cut scene will play. Lord Kar'loriora will now be dressed as a follower of the god you choose.
 * Player: Sir, I'm in an seemingly ancient village now.
 * Lord Kar'loriora: Ah Player, Good work, the ship isn't back yet. Please call me if you find a well, then I will teleport to you.
 * ???: I will teleport to you...
 * Lord Kar'loriora: Stop that you... Good luck Player!
 * Player: Lord Kar'loriora/Kar', I've found a crunch!
 * Lord Kar'loriora teleport's to you
 * Lord Kar'loriora: An underwater crunch?
 * Player: No...
 * Lord Kar'loriora: So you are on land. Well, it seems to be ancient here.
 * Player: Yes.
 * Lord Kar'loriora: You don't need the underwater equipment anymore do you?
 * Player: Yes.
 * Lord Kar'loriora: Then bank with me. Take any items you want, even combat items, who knows what monster you will face.
 * Lord Kar'loriora: Are you finished banking?
 * Yes
 * Lord Kar'loriora: Really, if you are then I'm leaving, since I must do something.
 * I'm really finished banking
 * Lord Kar'loriora: Good, call me if you find the well.
 * Lord Kar'loriora teleports away.
 * No wait, I want to bank some more
 * No
 * Lord Kar'loriora: Alright.
 * Ghost: Finally, a living soul!
 * Ghost: I'm here for years. What year is it now?
 * Ghost: Year 169 of the Fifth age/Year 1 of the Sixth age.
 * Ghost: Fifth age/Sixth age! I'm here since the Third age!
 * Player: Wait, I can talk with you without a ghostspeak amulet?
 * Ghost: It's all because of that orb...
 * Player: Orb?!
 * Ghost: You know... This village is Zarosian.
 * Player: Tell me about that orb please.
 * Ghost: I can't tell you much more... yet.
 * Ghost: I will give you a challenge, but only if you are a strong warrior.
 * Ghost: Are you a strong warrior?
 * Yes
 * Ghost: Good!
 * No
 * Ghost: Really? Maybe I can't help you...
 * No I was joking, I'm a strong warrior!
 * I will see you later.
 * Maybe
 * Ghost: Really? Maybe I can't help you...
 * No I was joking, I'm a strong warrior!
 * I will see you later.
 * Ghost: Impressive! You might be as good as lord Torva himself! (If you only fought with melee)
 * Ghost: Impressive! You might be as good as lord Pernix himself! (If you only fought with ranged)
 * Ghost: Impressive! You might be as good as lord Virtus himself! (If you only fought with magic)
 * Ghost: Impressive! You might be as good as the strongest of Zaros' soldiers! (If you fought with two or more attack styles.)
 * Ghost: Let me introduce you to myself. I'm Sacerdos, the priest of Mainoloc, this city here.
 * Sacerdos: Or what is left of it. What is your name?
 * Player: I'm playername, I'm honored to meet you.
 * How was the life in the Third age?
 * Sacerdos: Harsh.
 * Can you teach me magic tricks?
 * Sacerdos: No, I feel that you already know the powers of Zaros.
 * So why did I had to fight these undead?
 * Sacerdos: I wanted to know if you was strong enough. Since you are going to enter the well.
 * Player: How do you know that?
 * Sacerdos: I can read minds. Your here in name of our god/an other god than ours.
 * Sacerdos: And you want to take the orb. I'm happy as without that cursed orb, we can finally go to the next world.
 * Player: Orb?!
 * Sacerdos: Yes, that artifact can wake any kind of undead you want. But the power if huge and it forces us to stay at this world.
 * Sacerdos: it's the orb you are looking for you see.
 * Player: How do I get there? The road is blocked.
 * Sacerdos: Fac mihi viam! You can now go where you want.
 * Sacerdos: Go via the castle of lord Dominus in the south, If I'm not mistaken, you can go from inside the castle, to the well.
 * Lord Dominus: WHAT ARE YOU DOING IN MY CASTLE?!
 * Lord Dominus: Guards, attack, show no mercy!
 * Lord Dominus: Guard's keep going!
 * Player: Please don't, Sacerdos send me!
 * Lord Dominus: Sacerdos? Guards stop.
 * Guard: Yes, my lord!
 * Lord Dominus: Why did Sacerdos send you here?
 * Player: To remove the orb.
 * Lord Dominus: ...
 * Lord Dominus: Guards!
 * Player: Please!
 * Lord Dominus: Help him/her with his/her task.
 * Player: Thank you!
 * Lord Dominus: No. If you succeed, thank you!
 * Player: Sir, I found the well!
 * Lord Kar'loriora: Great!
 * Poof
 * Guard: Whoa!
 * Player: Sir, you are finally here.
 * Lord Kar'loriora: Yes... could this be... The well I searched for?
 * Player: It seems to be.
 * Lord Kar'loriora: Alright! I will stay here and I can bank items.

The well of undead
Go south until you come at a door. Don't choose open door, that will damage you with 1/5th of your total LP, though it will never kill you. Choose inspect door, a puzzle will appear:

Suddenly if you had the standard prayers on, they turned into the ancient curse, also if you don't have 99 prayer, it will be boosted too 99 giving you the message; Looking at the door gives you the power to activate ancient curses, you also feel yourself to be able to use any kind of curse even the ones higher than your level! There is a message on it; The only way to open it is by using your Wrath. Activate the Wrath prayer and the skull on the door puzzle will appear. Click on the skull, the skull door is opened now.

Walk, eventually you find another door. It just opens for you. You find yourself into a room, in the shape of Zaros logo. On the north-east corner of the room there is an red energy flowing and on the south east corner an blue energy flowing both coming out of a Zarosian formed pedestal. To go further, you need the to charge the two other Pedestals. Go back until you come at two openings, you need to mine them to go further.

Northern tower
The main part of the Northern room is avoiding the shooting Zaros logo's. It's recommended to wait until one Zaros shooter shoots and when it stops to run to the next shooter. If you get hit, you will fall get some damage and you will need to do it all over again. Once you reached the door you will get the message "It's locked" and a cutscene will play. The player will see the Key to the far south of you. It's recommended, but only if you have enough Lifepoints, to let yourself be shooted, then you can walk to the stairs and from there you can go to the Key. Once you took the key, go to the northern tower. Once you enter the tower you will see that there are 4 door's to the main room, if you enter one of these, you must fight an undead ancient warrior from level 150! The undead ancient warrior will be recovered every second by 1 LP and per 120 seconds with and extra 120 lp. Once you defeated him you will get an Gale stone. Go back to the southern tower or to the Zaros shaped logo room if you have already finished the southern tower.
 * Player: For heavens sake! Do I need to get past these shooters again?!

Southern tower
You will arrive at a agility course. First you have to climb and walk at a small platform, granting 300 exp. Then you have to Climb a wall so you get in a hole giving you 200 agility and 200 strength exp then you must avoid various stones, while running hard, as if you go not fast enough, you won't make the second climb, this part gives you in total 300 exp and 300 strength exp. Then you arrive at a small room, where you can wait. When you go east, you arrive at a windy area, you must walk at a small platform and stay in balance but, since it is windy, you can fall of it easily. Every time you go though one you get 233,34 exp. Once you done the first, go to the northern one to get the key. Now you must go south and enter the door. You will see four door's leading to the main room. Try to open it. It is locked. You must get the key by going to the east and avoiding all Zaros shooters eventually you must do one last balance walk you get a second key. Return to the tower and enter the main room. The main room is guarded by a level 150 undead ancient archer. This archer will be recovered every second by 1 LP and per 120 seconds with and extra 120 lp. Once you defeated him you will get an Gale stone. Go back to the northern tower or to the Zaros shaped logo room if you have already finished the northern tower. Once defeated, you get Rock stone.

Zarosian shaped room
Place the gale stone at the north-west part of the room and the rock stone at the south-west part of the room. When one of the stone's (it doesn't mater which one) is placed a level 150 undead ancient mage will appear, like the undead ancient's before will be recovered every second by 1 LP and per 120 seconds with and extra 120 lp. Once you defeated him you will get this message:


 * Player: I have the weird feeling that something strong will appear when I place the last stone on the pedestal... Maybe I should prepare myself well...
 * Player: And why am I talking in myself?

If you place the last stone a level 180 Miasmic Creature will appear. It look's a lot like a smaller, male version of Nex before her graphical update. It is even smaller than the player, but incredibly powerful. When almost defeated a cutscene will play: Uses wrath, then dies Lord Kar'loriora teleports in, the screen turns blacker ''The door opens. The door is shaped like a Zaros logo, but the Zaros logo turns purple and vanishes'' Lord Kar'loriora burns the miasmic creatures body down Lord Kar'loriora imprisonments the Miasmic Creature
 * Miasmic Creature: Feel my wrath human!
 * Player: Whoa! It really hurt...s I... I am f-fainting...
 * Lord Kar'loriora: Aroak soaer ukai!
 * Player: Th... Thank you...
 * Lord Kar'loriora: That creature... I never have seen anything like it... That really is a strong creature...
 * Lord Kar'loriora: Can you get up?
 * Player: Yes, I think... Yes, I can.
 * Lord Kar'loriora: Good.
 * Player: What now?
 * Lord Kar'loriora: We will continue looking for the orb. With it we can help your god/wake Thammaron!
 * Lord Kar'loriora: Look, the door is opening.
 * Lord Kar'loriora: I will stay here, so I can bank your items. Good luck.
 * Lord Kar'loriora: WOAH! WAIT!
 * Lord Kar'loriora: Arcell ari sabro!
 * Lord Kar'loriora: Due the orbs power, everything in this tower can come back to life...
 * Miasmic Creature's ghost: GRAAH!
 * Lord Kar'loriora: ...you see? Iaroko amai piron!
 * Miasmic Creature's ghost: GRAAAAH!
 * Lord Kar'loriora: A ghost can't get out of this prison. Player, hurry up and find the orb. It is properly becoming more and more powerful.
 * Lord Kar'loriora: It's possible that the orb will wake other dead people than Thammaron/other name. As the orb must get rid of it's energy someway.

The Tower of Ancients
If you are not in a room but in a hall you might be attacked by various undead from as low as level 10 to as high as level 150. You can go to the rooms in any order. For the transcript of the book's click on the books.

Room of Gale
As soon as you enter, winds start to blow, sometimes hitting you. There are many ghostly winds (level 120). Go to the bookcase of Gale and take the Book of the Gale Order. Read it. While reading, you will be surrounded by winds so no ghostly wind or winds can harm you. Once you read it, Wendigo level 150 will appear. Once you defeated it he will drop the Shard of Gale.

Room of Rock
As soon as you enter, rocks are falling down when they fall on you, you will lose some lp. There are rocky skeletons (level 120). Go to the bookcase of Rock and take the Book of the Rock Order. Read it. While reading, rocks come up, so no rocky skeletons or rocks can harm you. Once you read it, Terraedor level 150 will appear. Once you defeated it he will drop the Shard of Rock.

Room of Bloodfire
As soon as you enter, you will see that the whole room is on fire. There are burning souls (level 120). Go to the bookcase of Bloodfire and take the Book of the Bloodfire Order. Read it. While reading the fire beneath you go out and the fires around you will grow, so no burning soul can come close to you. Once you read it, Ignis level 150 will appear. Once you defeated it he will drop the Shard of Bloodfire.

Room of Ice
As soon as you enter, you will see that it is freezing in the whole room, sometimes bringing damage. There are freezing zombies (level 120). Go to the bookcase of Ice and take the Book of the Ice Order. Read it. While reading there will be walls of ice beneath you and inside it won't be freezing. Once you read it, Congelo level 150 will appear. Once you defeated it he will drop the Shard of Ice.

Room of Miasmic/Necromancers
Return to Lord Kar'loriora. A Zarosian logo appears on the screen. It's looking like the chamber. It has 4 diamonds around it and if one begins to glow, you must stand before it. Eventually if you do it good Lord Kar'loriora will say: And if you done it bad Lord Kar'loriora will say: The Miasmic Creature will attack you. He is 180 and is exactly the same as fought earlier but you will be helped by Lord Kar'loriora, making the fight a lot easier. Lord Kar'loriora can easily hit 400's on it. When defeated: After both dialogue's, this dialogue will come. Lord Kar'loriora gives you some strange stones
 * Lord Kar'loriora: Hmm, I see you have 4 shards. Give them to me.
 * You hand your shards over to Lord Kar'loriora.
 * Lord Kar'loriora: I have repaired them. You have the key that is needed to open the door.
 * Lord Kar'loriora: But look out. I-
 * Miasmic Creature's ghost: GRAAAAH!Miasmic_Creatures_ghost.png
 * Lord Kar'loriora: Sense an strange power in the tower. It's strong.
 * Miasmic Creature's ghost: GRAAAAH!
 * Player: Erm, what's happening?
 * Miasmic Creature's ghost: GRAAAAAAAAAAAAAAAAAH! GRAAAAAAAAAAAAAAAAAAAAH!
 * Lord Kar'loriora: Hmm. He is trying to escape.
 * Lord Kar'loriora: Can you help me?
 * Player: How?
 * Lord Kar'loriora: This creature gets his energy from the pedestals.
 * Lord Kar'loriora: If you stand before them, he won't get energy anymore.
 * Player: But there is only one me...
 * Lord Kar'loriora: I know...
 * Miasmic Creature's ghost: GRAAAAAAAAAAAAAAAAAH!
 * Lord Kar'loriora: I can barely look though this ghost anymore!
 * Player: That's bad!
 * Lord Kar'loriora: Maybe he is trying to come back alive!
 * Lord Kar'loriora: Alright. I summon an power so you can see what power you must block.
 * Lord Kar'loriora: Good work. I can see through the ghost again.
 * Miasmic Creature's ghost: graah.
 * Lord Kar'loriora: Oh no, he is breaking out!
 * Miasmic Creature: I'm back!
 * Lord Kar'loriora: Because he broke out of my spell, my magic must be weak against him...
 * Lord Kar'loriora: Good work. I will seal the ghost again.
 * Lord Kar'loriora: Iaroko amai piron!
 * Lord Kar'loriora imprisonments the Miasmic Creature (again)
 * Lord Kar'loriora: Where was I?
 * Player: You told me you did sense a strange power.
 * Lord Kar'loriora: Yes, I feel that the orb is inside the middle room. Though, some amazing piece of undead must be guarding it.
 * Lord Kar'loriora: Because he is that close to the orb, he might be invincible.
 * Lord Kar'loriora: Luckily I have this for you.
 * Lord Kar'loriora: These stones are imbued with magic.
 * Lord Kar'loriora: If you place the stones at the right orb, the orb will lose its power for a short time.
 * Player: Thank you.
 * Lord Kar'loriora: I'm sure the main monster isn't the only one inside the room.
 * Lord Kar'loriora: Place the orb so every monster will get hit by the stones.
 * Lord Kar'loriora: If you used them wrong, quickly return to me!
 * Lord Kar'loriora: I wish I could help you, but if I did that Miasmic Creature would break free for sure.
 * Lord Kar'loriora: You better prepare yourself very well.

If you want to enter the room, use the Zaros shaped key on the door. A cutscene will play. You see various Undead tentacle's all inside an sort of well. There is an enormous well in the middle, though you see only bubbles at it. The undead tentacle's are immune to all attacks! To break this you need to place the stone's at the right spots. When all stone's are put on the right place, the undead tentacles will become vulnerable to your attacks. The tentacles are level 130 and can attack with all combat styles. They use melee when you are in melee range, this is far the strongest attack. They use magic when you are in magic range (around 10 spot's away from you) and they use ranged when they are too far away from you to use magic or melee. Ranged is by far their weakest attack style. When one is killed, the others can use 'healing' that damage them with 1/7th of their LP but brings the tentacle back to live. If 5 or more are weakened they use 'sacrifice' that kill's one of them but recover all other's with 1/7th of their LP. Don't come close to the middle. There is a possibility that you will be hit by a tidal wave. When all the tentacle's are dead another cutscene will play. The amount of bubbles in the well in the middle will increase and a head will come out. The head is combat 215. The first phase of the head you will need to come close to it. The head will shoot bones that push you back and damage you. Once your close enough the second phase will begin. Here you just need to damage the head while he shoot's at you. When he reached 1/4th of his life points a cutscene will play. The head will recover 1/4th of his life point's and come's out of the well. The head will be standing on the dead undead tentacles. The third phase will begin. First you need to lure the head away from the giant well. Then you must kill the tentacle's now revered as leg's then the head falls down. If you didn't lure it away from the well the head will fall in the well and the third phase will be restarted. He will use the tentacles as arms to hit you. When reaching 0 LP, he will try to stand up but fall's and the orb fall's out of his mouth. Take the orb, before anything else get's it. As soon as you take the orb, a cutscene will play.

It will be at an dark room, properly a tower, with one purple Zaros logo. The cutscene will end.
 * Zamorak: Lord Nigromantii, It's good to see you.
 * Lord Nigromantii: You asked for my Zamorak?
 * Zamorak: Yes. Here is the thing. Zaros needs more mages. Since you are from the Ipsum race, you might be able to set up an "school".
 * Zamorak: But don't tell Zaros about that. Built it outside his empire. It's a surprise for him.
 * Lord Nigromantii: An great idea indeed.
 * Zamorak: You might be able to make an Zarosian colony at Armadyl's empire. With your power of undead, you can easily conquer somewhat terrain and by using the death's.
 * Lord Nigromantii: Each kill we make or get is a victory for me.
 * Zamorak: Exactly! I will send some of my architects and soldier's to help you.
 * Lord Nigromantii: Then I will build some ships for your soldier's.
 * Zamorak: Oh one last thing. Since it's an surprise for Zaros tell no one, not even Nex or Azzanadra about it.
 * Lord Nigromantii: I understand.
 * Lord Nigromantii: Oh wait, give me only ranger troops. Armadyl's army is the Sky Army. Ground fighters are useless.
 * Zamorak: Yes.
 * Lord Nigromantii: Then while you get an army, I will get some runestones.
 * Zamorak: Good luck. My friend.

Now you must get back to Lord Kar'loriora.

Finishing up

 * Lord Kar'loriora: Seeing your smile, you got the orb didn't you?
 * Player: Yes, I got it!
 * You hand over your orb to Lord Kar'loriora.
 * Lord Kar'loriora: It look's beautiful.
 * Lord Kar'loriora: It's like I can see a soul in it.
 * Lord Kar'loriora: Good work! But to wake Thammeron/other, we need much more.
 * Lord Kar'loriora: At this point, you are not needed. I will call you again in the future.
 * Lord Kar'loriora: Here is your reward. Only a part of it through.
 * Lord Kar'loriora: When Thammaron is awake/When Th- erm name is awake, you will get the rest.

Reward

 * 5 quest points
 * An lamp of Attack, Magic, Ranged, Strength and Defence. Each given 50,000 xp in a skill.
 * Lord Kar'loriora's necklace.
 * You can go to Brother Omad to talk about the well's you can either lie or tell the truth. Brother Omad will give you a bottle of wine. That is special, since when drinking it, you prayer will be boosted.
 * You can tell Radimus Erkle that no well will be destroyed again. He will give you a lamp, giving 10k in a skill that you choice. He will also give you 100k money.
 * Lord Kar'loriora's necklace.
 * You can go to Brother Omad to talk about the well's you can either lie or tell the truth. Brother Omad will give you a bottle of wine. That is special, since when drinking it, you prayer will be boosted.
 * You can tell Radimus Erkle that no well will be destroyed again. He will give you a lamp, giving 10k in a skill that you choice. He will also give you 100k money.

Credits

 * Designer: Quilafa
 * Special thanks for: Nabz010