Dawn of the Sixth Age

You have explored every dungeon, you have spilled much blood, the time has come to welcome the Dawn of the Sixth Age.

After the final battle of the Outcast in Wintumber in New Archosaur, the sixth age has begun, with the forces of the Outcast no longer a concern. The 6th Age of Runescape can begin.

With the barrier broken between the Outlands and Gielinor broken, The Age of Exploration can begin.

The Outlands or known by the locals as Terramorn, a place very similar to Gielinor, is a place brimming with new quests, friends, foes, and evil forces, an almost completely new game.

The world of Terramorn is much less explored than Gielinor. The lack of cities and encampments require the building of roads.

Characters may only enter Terramorn by means of a portal from the Magic Institute in Varrock.

The players must meet the following requirements (These are the same requirements for The Outcast Quest)

The new world of Terramorn is only accesible after this quest has been completed.

Characters will be able to level up their new skills such as Engineering (The production of working parts, and such, governed by smithing and crafting) and Piloting (the level required to control different vehicles).

Your character is reset when the new world is entered, due to it being in a different realm. Now settle down folks, your Gielinor soul is fully intact. When you decide to return to Gielinor, all stats will be put back to all of the originals. The only thing that lingers is your mortal body and craving for adventure.

Please continue this story, as reasonable as possible, you don't get 800tril for entering this or anything crazy like that.