Feedback Update: Potions, Spells & Runes

November 24th, 2009

Hello people of Gielinor! Today we bring you some changes to the changes we made last week about runecrafting and magic. First of all, we're going to compensate for the fact high-level runecrafters are now slightly less rewarded for all their hard work. So, we've added some more targets to set yourself - 89 for at least triple chaos runes, 94 for triple astrals, 97 for triple nature crafting, 98 for double laws and 99 for double death runes. Of course, following the pattern of last week's update, there is a chance you will get these new amounts between the previous minimum and these new levels. As an extra bonus, we've introduced a new runecrafting pouch at level 95 - an enormous pouch. This pouch can store 15 essence but degrades after 6 full uses by 4 essence. As with all other puches, an enormous pouch can be reapired for free by the dark mage in The or by  for 15,000gp. These pouches can either be obtained from monster drops in The Abyss and or you can buy them from Wizard Korvak for 75,000gp. Also, as a small technical bonus, when you drop a puch with runes inside, the runes will no longer disappear when you pick it up again.

Finally, the super magic potion will now give a visible boost of 8 instead of 7. This means the max hit for magic, with the inferno spell, super magic or overload potion and a staff that gives a 20% magic attack boost, is now 86! And on that bombshell, it's time to end. Thank you very much for reading and have fun! :D